Ball of Pocket Beasts
Wondrous Item – Rare
The ideal way to hide pets from your landlord, the Ball of Pocket Beasts is super effective at capturing animals. As an action, you can throw this at a beast of CR 2 or lower within 30 feet. The beast must make a DC 15 Wisdom saving throw or be transported into the ball. The beast makes this save at advantage if half or more of its hit points remain.
Only one creature can occupy the Ball of Pocket Beasts at a time. While inside, they are suspended in the Astral Plane where they do not age or require sustenance. Luckily, there’s a quaint little pet hotel that protects these beasts from the dangers of this plane. A beast inside may be healed through spells that touch the ball. As an action, you may bamf the beast out to an adjacent space, however, if you’re wearing a hat you must first (as a free action) rotate it 180 degrees.